

#CHILDE GENSHIN IMPACT UPDATE#
The detail of Shear Flow effect has not been announced and we'll update once we've confirmed. Tartaglia's ranged mode Elemental Burst shoots out magic arrow in front of him and deals Hydro DMG and gives Shear Flow effect to enemies within the attack range. DMG dealt in this way is considered Elemental Burst DMG. When the obliterating waters hit an opponents affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG. Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast. Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status. Perform different attacks based on what stance Tartaglia is in when casting. If the return to a ranged stance occurs automatically after 30s, the CD is even longer. The longer Tartaglia stays in his Melee Stance, the longer the CD.

Tartaglia will return to his Ranged Stance and this ability will enter CD. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.Īfter 30s, or when the ability is unleashed again, this skill will end. Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. Stance Change DMGĬonsumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG. Perform up to 6 consecutive Hydro Strikes. In this Stance, Tartaglia's Normal and Charged Attacks change as follows: Normal Attack

Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance. When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.
#CHILDE GENSHIN IMPACT TORRENT#
A arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status. While aiming, the power of Hydro will accumulate on the arrowhead. Perform a more precise Aimed Shot with increased DMG. Perform up to 6 consecutive shots with a bow. Increased Elemental Skill And Elemental Burst DMG by 24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%. Increases Normal Attack DMG by 16% and Charged Attack DMG by 12%. This effect can only occur once every 14s. Upon hit, Normal and Aimed Shot have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. Increases Normal Attack DMG by 40% but decreases Charged Attack DMG by 10%. Each stack's duration is calculated independently.

At stack level 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40% The Character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s) Energy is less than 100% (stack disappears when Energy is full). Increases ATK by 20% and grants the might of the Thunder Emblem. The stack of Byakuya Kyousei created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Byakuya Kyousei are present. Elemental Skill and Elemental Burst DMG increased by 12%.
